Ascension of the Nephilim - Chapter 597: Training To Be Assassins
The appearance of the imps and gremlins had caused the mines’ operations to halt.
Many miners had died from the sudden attacks of the imps.
A day after Emeros had slain the Chort, numerous squads of imps and gremlins had attacked, and it led to a great battle that summoned all the guards to focus their forces at the front.
Dozens of the guards were even killed when the Puks appeared, and Perment had to move to the front line to fight.
The response time was too long, forcing Perment to stay at the front lines.
The guards proved to be utterly useless as many turned cowardly, and many had to flee.
It was only when Perment stepped up and killed guards who were retreating and threw his authority and vowed their deaths that he managed to force many to fight.
Slaves and guards began to fight back. Perment even began to use the gathered mines and the slain beasts to start increasing the levels of the slaves and fighters, which became another layer of enticement that made many want to fight.
Perment only had a small group of reliable men who arose at the occasion, and they used explosives to bring down some of the sides of the cave to force the monsters to pass through one small path where Perment focused his attention and the guards.
He needed to buy time and communicated to Emeros through the message talismans warning them not to return.
The cowardly guards all blamed Perment and Emeros for being the cause of things. Perment denied it, but it would be too suspicious if Emeros and the rest were to return.
Several adventurers and mercenaries had arrived and fought on the front lines, providing stability to the battle. With their arrival, the hordes of imps, gremlins, and puks were defeated and pushed back.
At first, the confident team of mercenaries and adventurers wanted to explore the inside of the mines and pushed back.
They had an average level of 13, with the leaders all at 15. They charged inside the caves and started to hunt the beast. The Puks were no match for them, and the fighting grew intense. The mercenaries could easily kill the Puks with their stronger weapons and numbers in one or two hits.
The archers, mages, warriors, and even the barbarians all fought, laughing at their foes.
On the night of the second day, they even made a killing and asked Perment to grant them experience.
Perment did so, but he was terrified at the reports that Emeros kept sending him.
He had learned of the monster inside the room and that Emeros planned to kill him. But Emeros was very grim in his report that he told Perment to leave if they did not call within the next day.
On the third day, one of the mercenary groups was massacred. How such a powerful team could be killed was unknown, but they never returned.
Soon, another group reported seeing large goat monsters at level 10. With the hordes of imps and puks, it was now a threat that the mercenaries could not take.
Many slaves and the guards tried to flee on the third day. Morale had risen but had now plummeted at the deaths of a mercenary group. But as the group left, several powerful Captains were positioned at the exit. Barons and Viscounts were present but made a decree that no one would leave the mountains under the claims of an investigation!
In the next days that followed, the cave was practically inaccessible, and more and more slaves and guards were being sent inside.
Even the mercenaries and adventurers could not move in!
Perment couldn’t understand why until Emeros guessed the scenario.
“Duke Ressongraze is the one who is assigned to manage the mines. This means that his sponsors and partners from this kingdom, and even those in the Tri-Planet Union, would demand their money back or stop paying for the operations of the mines if this is found out. I believe Duke Ressongraze is keeping the news sealed so as not to scare the investors and is trying to find a way to resolve the issue. Right now, they think this is just the Day of Monster Passing. But soon, when they realize that there is an army of imps down here, they will look for someone to blame.”
Perment listened to the message sent through Talisman, and his heart clenched. With the current state of the mines, it would only be a matter of days until the Duke would look for a scapegoat to answer for his failings. And with Baron Elford outside, it was only a matter of time until the blames would land on him.
It was a week since Emeros disappeared that Perment received a terrifying message.
“We will make a commotion and open one of the sealed paths. Run towards us when you hear it. Do not hesitate. You will die if you keep staying there!”
The message was a dire warning, and Perment received it just in time, and the message talisman crumbled to ashes as it had already used up all of the core energy.
Perment read it and was startled. He was now among the front lines. Many of his companions were slaves and low-level guards. Some of the mercenaries and adventurers had died since then.
Perment didn’t understand why there was such danger in his area. But he waited. And prepared to run.
He watched the dark end of the mines.
The two paths had been covered in stones, and in the week that passed, the imps and gremlins had little success in clearing it out as the soldiers and slaves would just pile more stones and push them in to keep the paths sealed.
“Emeros must have found a way to create explosives. But will it be strong enough?” Perment frowned. He didn’t understand why there was such a commotion.
On the other side of the sealed tunnel.
Imps and Gremlins were constantly whacking and striking and picking up the stones. Occasionally, the stone wall would collapse as the humans on the other side would pile more stones and push them. With the elevated pathway, the stones often fell on the imps and gremlins’ side. But they kept on trying to dig a way out.
Several puks were ordering the imps and gremlins to do their jobs.
But unknown to them, Philip and Serena slowly crawled above the ceiling and clung to the stalactites. They slowly moved and managed to keep a tight grip on the rocks above through a strange glove that they made which had hooks from the fangs and claws of puks and gremlins.
The pair wore boots that also allowed them to cling to the ceiling.
And aside from that, their strength stat had grown as they managed to achieve another level up in the past days of their hunting.
Emeros, Don, and Wesret waited on the far end of the tunnel.
“Remember. Aim for the jugular. We have to do this quietly. It’s a good thing that we’ve been training as assassins for the past few days. Everything that you’ve learned… apply it!” Emeros reminded.
The two nodded as they saw Philip and Serena prepare to start the mission.
The two moved in position and quietly took a sip of their potion. Their vision changed as they could now see heat.
This was the potion of life detection.
A simple potion that affects the eyes of the drinker so that they can see life. But the side effect was that their vision would be very distorted.
With their sight changed, the two brought out a round ball.
Using a bit of mana that they could now summon, it heated the core of this ball, and a small fire ore began to heat up.
The two dropped the bomb, releasing a thick coat of smoke that quickly engulfed the area.
The imps and gremlins were surprised that the area was suddenly full of smoke and heard the commotion and started to cry out from afar.
But with their backs turned towards the tunnel, Emeros and the rest appeared and stabbed at their throats.
STAB! SLASH!
Don and Wesret also moved with great speed, cleaving the heads of the creatures.
Some of the imps and gremlins ahead heard the added commotion, but Emeros and the rest began to throw knives made from the weapons, blades, and fangs of the monsters they killed.
STAB! STAB! STAB!
Serena and Philip moved out of the smoke, and the two groups made a pincer attack to wipe out everyone.
It all happened very fast, and no imp, gremlin, or puk could make a loud cry.
“Good work, team. Now set the explosives. We don’t have much time.” Emeros ordered. He had witnessed a terrifying scheme at play. The imp army was magic capable. And a dark trap was set to eliminate the barricaded human army from within.