The Rise of the Cemetery - Chapter 1047
However, with such a powerful legendary angel battle array, there were terrible casualties in the first moment of playing.
When the two sides staggered, the worm Kulinaks added another terrible injury under his ribs, and the archangel led by the angel battle was torn in half, countless scattered pieces Pieces of meat mixed with Yin Hong blood spilled into the sky.
“Bold!”
“presumptuous!”
“How dare you hurt Lord Chris … die!”
For a time, many ordinary angels in the back angered, screamed and rushed up, entangled Kurinax. The only remaining 8-man angel battle group suddenly separated two people and retreated to the rear, and the remaining 6 people continued to dominate the ordinary angels and strive to form a stronger angel battle group.
The **** and stormy winds fighting ahead, and the two legendary angels quietly retreating, stopped after a certain distance, and silently recited the sacred prayer filled with praises and praises to the gods of heaven. With the surging of the divine power on them, a beam of light penetrating heaven and earth descended abruptly on the sky. Under the envelope of the beam of light, the angel flesh and blood scattered in the forest at the foot turned back to a tall and hazy virtual image like the lens was turned upside down.
Soon, at the moment when the beam of light disappeared, the archangel who was just beheaded by the worm Kulinaks stood in front of everyone again.
Resurrection!
At this moment, many legendary strongmen around the battlefield gave a similar sigh in the bottom of my heart.
Especially the legendary mages of the mages’ guild have projected gaze with unhinderable hatred and jealousy.
In those days, the coalition forces of the Church once disarmed the lost helmets of the mage camp and fell into the water. Only by virtue of the super defense of the Seventh Ring Tower did the other party retreat. why? It is because of this terrible and anti-bug bug art, resurrection!
In terms of the number of legendary figures alone, although the coalition forces are powerful, they have not formed an overwhelming quantitative advantage. However, self-confidence has the unique resurrection technique of the advent angels. All the legends on the church side are daring to fight and dare to fight. In many cases, they are like crazy people who are not afraid of death. They dare to fight hard with the legendary masters in the same gesture.
The legendary mage was siege and died, it really fell. The legend of the church that died in war is often resurrected.
Therefore, by virtue of this repetitive push, the Allied Forces of the Church can destroy the magic towers one after another, destroying a legendary mage on the spot.
Of course, the resurrection of the legendary angel can only rely on another legendary angel. Ordinary angels cannot do the leapfrog resurrection. Not to mention that the number of legendary angels is only nine, but it depends on their endless battle-death-resurrection cycle, even if the enemy has the same strength as them, they will have to be wiped out.
The cooldown of Legendary Angel Resurrection is 12 hours, which also means that if they cannot be halved in 12 hours, then they are a small strong group that can never be killed.
As the resurrection ended, the archangel named Chris returned to the battle sequence.
“Everyone be careful, this abominable worm has the ability to attack multiple transmissions. Just now I was unprepared. I was locked by its continuous multiple transmission attacks before the defense was broken and beheaded.”
At the moment of the fight just now, just the moment of the electric light flint, the archangel Chris was cut into pieces of meat, and the rest of the angels did not even know how it died. So now after hearing Chris’ explanation, many legendary angels suddenly realized.
It turns out so!
I have seen this long-range teleportation attack of this terrifying Zerg demigod before. At most, it can simultaneously attack 9 multiple enemies, regardless of distance. Apparently at that moment, the Zerg demigod gathered the attack surface, and even superimposed multiple teleport attacks on the archangel Chris. This only broke their joint defense and successfully killed the archangel on the spot.
Knowing this, the nine legendary angels became more cautious and quickly passed the new attack method of the Zerg demigod back to the Faction. As for the mage camp and the necropolis, they did not inform.
Although it has become a temporary “Allied Force”, the past hatred is still there. Only if the other party suffers a little more loss without affecting the overall situation, will it most suit the wishes of the church’s top management.
So quickly, centered on the Zergling Kurinaks, an egg-shaped attack circle began to take shape.
Numerous legendary spellcasters and magicians are on the periphery, desperately attacking the worms with their spells. Seventy-eight percent of their spell damage was saved by the immortal body of Kurinax, and the actual damage that can be done is very few. As for the elemental effects attached to the spell, it has never worked.
So many casters can only exchange damage in exchange for quantity, and strive to reduce the huge life energy of Kurinax.
The inner circle of the egg-shaped attack circle is the world of melee legends. Every moment, Kurinaks has 2 to 3 melee legends and its death.
There is no way. After transforming into a half-worm half-human appearance, Kurinaks is only about three or four meters in size. Even if everyone swarms, it is difficult to find a suitable attack position. Besides, thirty or forty melee legends also belong to three camps. When they attack with all their strength, there is a strange legend around them. After all, it is difficult to let go of their hands and feet, so everyone simply took turns.
Each time, 2 or 3 legends are sent from a certain camp, and they will be replaced in three or five minutes of fighting with the worms. Everyone sends people to take turns to avoid the chaos that gives the other party a chance.
However, at this time, the true details of the tripartite camp will be undoubtedly revealed.
The Church Alliance is undoubtedly the strongest family.
Divine Knights have a full set of high-level sacred armor, able to fight and resist, plus the angelic family with the comprehensive combat power at the top of all arms, let alone take turns, they are able to eat the whole package Get it.
Although the necropolis is just a newly rising undead force, but in the reserve of legendary strongman, it is not weaker than the ten thousand-year-old shop like the Allied Church. Skeleton King, Moam, Hilge, Alsace, Gorefiend, Vanel, Herotos, Moros … These guys are almost melee heroes who are mainly melee. As long as you are cautious, avoiding the horrible multiple attacks of the worms, you can withstand such wheel wars.
After all, the number is here, even if individual heroes are hit hard, they can be quickly replaced by a companion and have a chance to take a breather. Besides, with the body of the undead, as long as the fire of the soul is kept intact, there is no such vital point or lethal part of the human body.
In contrast, the mage camp appears a bit awkward.
The mage camp really deserves their title. The casters within the camp are really all casters. Only puppet mage Archimus and the demon sorcerer Desailock rely on transforming abilities to barely have some melee ability. This made them very stretched when selecting melee candidates.
The puppet mage Archimos is better. When he turned into a terrifying steel giant, he already had a powerful force that could confront the worms. But the old demon warlock Desailock was just a little behind. After all, he is just a demon-shaped human being, and it is better to act as a firepower turret and bombard it. But if he really plays melee melee, he will be cut into pieces by the Zergling Kurinak in minutes.
So really speaking, when the melee team of the mage camp came on the field, almost all the pressure fell on the puppet mage Archimos, and the old demon warlock could only fight guerrillas next to him and engage in some containment. Even so, the old demon warlock, who lacked powerful combat skills and life-saving means, was still alive and dead, and was almost unloaded by the Zerg people several times.
Seeing that the old demon warlock was scarred, the parry was weak, the mage camp was forced, and he could only send the flame tyrant Vihari and the wind apostle Glim to take over. These two legendary mages also have the ability to transform, one can become a flame lord that burns the world, and one can turn into a storm giant sweeping the world.
It stands to reason that such a terrifying legendary elemental creature is also a big advantage in the general legendary battle, and the scenery is infinite. But on today’s battlefield, they really want to eat a boring loss.
Without a solid and reliable body, this is after all a huge flaw that the two legendary mages cannot remedy.
Your own elemental damage cannot effectively attack the enemy, but you must try your best to restrain the overflowing magic elements to avoid interfering with other melee legends. This suffocating and painful fighting style forced the two legendary mages to spit their hearts out.
Only two battles before going up, the elemental creatures of the two legendary mage avatars have broken limbs and bruises.
But even so, the people are still struggling hard, and they dare not easily give the power of melee combat to others.
They are bitter, and the worm is more bitter.
In case when he was in the battle, he successfully killed the zerg demigod. Isn’t a ready-made immortal body and that terrible war seed a loot at your fingertips?
Driven by this kind of fluke psychology, even if everyone insists on the hard work, they are still suffering.
On the periphery of them, the Holy Order strongmen of each camp are leading the large forces of the square to resist the impact of the mad swarm stubbornly.
Yes, the swarm is completely crazy!
If the previous battle, the attack of the worm swarm still seems to have a lot of rules and levels, then the current battle has completely turned into a brutal and **** crazy shock.
At this moment, there is no longer the difference between cannon fodder and elite, there is no longer the difference between long-range and melee, each Ahn’Qiraj worm eye pupil has become blood red, the combat power has doubled, and the screaming roar towards the core battlefield.